Who Made WWE 2K22?
Contents
Find out who made WWE 2K22 and what their involvement was in the game’s development.
Yuke’s
WWE 2K22 is a professional wrestling video game that was developed by Yuke’s and published by 2K Sports. It is the twenty-second annual installment in the WWE game series and is based on the professional wrestling promotion WWE.
Company History
Yuke’s Co., Ltd. is a Japanese video game development studio founded in 1993. The company is best known for developing several professional wrestling games published by 2K Sports, including the WWE 2K series.
In May 2020, Yuke’s was acquired by United Front Games, a Canadian development studio known for its work on the ModNation Racers and Sleeping Dogs franchises.
Yuke’s has developed games for a variety of genres and platforms, including professional wrestling, action, adventure, racing, and music/rhythm. The company has also created several licensed games based on popular cartoons and anime series.
Some of Yuke’s most popular titles include the WWE 2K series, the Defjam Icon series, the Dragon Ball Z: Budokai Tenkaichi series, and the Blinx series.
Key Personnel
Yuke’s is a Japanese video game developer, best known for creating the WWE SmackDown vs. Raw and UFC Undisputed series. The company was founded in 1993 as Yukes Media Creations, and became best known for developing wrestling games.
In 2012, Yuke’s co-developed WWE ’13 with Visual Concepts, and took over primary development duties for the WWE 2K series from that point forward. Yuke’s has developed every entry in the WWE 2K series since then, with the exception of WWE 2K14 (which was co-developed with Visual Concepts), as well as several entries in the UFC Undisputed series.
In May 2020, it was announced that Yuke’s had been acquired by Canadian game developer Digital Legends Entertainment.
Visual Concepts
Visual Concepts is a video game developer that is best known for developing sports games. The company was founded in 1988 and is based in Novato, California. Visual Concepts is a subsidiary of Take-Two Interactive. Take-Two Interactive is an American video game publisher that is based in New York City.
Company History
Visual Concepts is an American video game developer based in Novato, California. The studio was founded in 1988 by Timothy A. diehard wrestling fan and games industry veteran, Willits and Geoff Coates. It is a subsidiary of Japanese video game company Sega.
The company has a long history with the WWE franchise, having developed every main WWE game since WWE 2K14. They are also responsible for the highly acclaimed NBA 2K series.
Key Personnel
Back in February, WWE and 2K announced that the visual design studio Visual Concepts would be taking over development of the WWE 2K franchise from now on. So who exactly are Visual Concepts?
Visual Concepts is a video game development studio that was founded in 1988. The company is headquartered in Novato, California and is a subsidiary of Take-Two Interactive.
Some of the most popular games that Visual Concepts have developed include the NBA 2K series, the NHL 2K series, and the NFL 2K series. In addition to sports games, Visual Concepts have also worked on several licensed titles such as The Terminator, The Godfather, and Spider-Man.
So there you have it! Visual Concepts is the studio behind WWE 2K22. We’re excited to see what they will do with the franchise and we can’t wait to get our hands on the game when it releases later this year.
Other Contributors
Creative Director Lynell Jinks, Executive Producer Patrick Gilmore, and Producer Mark Little are the main driving forces behind WWE 2K22. All three have worked on WWE games in the past. Jinks was the senior designer of WWE 2K20, Gilmore was the executive producer of WWE 2K19, and Little was a senior producer of WWE 2K18. They are all extremely passionate about the WWE 2K franchise and have been instrumental in making WWE 2K22 the best game in the series yet.
2K Games
2K Games is an American video game publisher based in Novato, California. The company was founded in January 2005 under the name Take-Two Interactive Software, Inc., following the merger of Take-Two Interactive and Jakks Pacific, Inc.’s gaming division. It publishes and develops products through its labels 2K Games, 2K Play, Private Division, and Rockstar Games. As of March 2021[update], Take-Two’s games portfolio includes Battleborn, Bazarroka, Borderlands, Carnival Games, Civilization VI, Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition, Evolve (and its free-to-play version), Family Feud & Friends, Farming Simulator 17: Platinum Edition with Ropa Pack DLCs , Grand Theft Auto series (GTA), Golf With Your Friends , NBA 2K series , NHL SuperCard , Outriders , WWE 2K22 (and its “WWE” subseries), XCOM 2: War of the Chosen – Tactical Legacy Pack , and Zachary & Aiden’s Adventure Set .[citation needed]
In addition to games published by Rockstar Games and Private Division labels (see below),ready to release or have been released by 2K Games include Mafia: Definitive Edition , Maneater , Mars Horizon , NBA 2K21 PGA TOUR 2K21 Sid Meier’s Civilization VI: New Frontier Pass The Woods WWE SuperCard
On March 16th 2021 it was announced that Embracer Group had acquired Take-Two Interactive for $7.35 billion through a tender offer which will see Take-Two become an Embracer subsidiary.
WWE
WHILE YOU WAIT FOR WWE 2K22 TO DROP, LET’S TALK ABOUT THE OTHER CONTRIBUTORS TO THE SERIES
WWE 2K22 is currently in development by Visual Concepts, in collaboration with Yuke’s. This marks the first time that Yuke’s has not been the primary developer on a WWE game since WWF No Mercy in 2000. The game will be published by 2K Sports.
Visual Concepts is a video game development studio that is a subsidiary of Take-Two Interactive. The company was founded in October 1993 by several former members of the now-defunct Sega Technical Institute. Notable releases include the NBA 2K and NFL 2K series, as well as MLB 2K and NHL 2K.
Yuke’s is a Japanese video game development studio founded in 1993. The company is best known for developing wrestling games, including the long-running WWE SmackDown! vs. Raw series (later renamed just WWE). Yuke’s also developed UFC Undisputed 2009 and 2010 for THQ.
Why WWE 2K22?
WWE 2K22 is a game that was made by the people who made the WWE 2K series. They wanted to make a game that was better than the previous games in the series. They also wanted to make a game that was more realistic.
The Need for a New Game
WWE 2K22 is needed because the WWE 2K series has been on a decline since WWE 2K18. The decline can be seen in the dwindling sales and Metacritic scores of each successive game. WWE fans have been clamoring for a new game that captures the magic of older titles in the series, such as WWE SmackDown! Here Comes the Pain and WWE ’12. It’s time for 2K to answer the call and deliver a game that WWE fans can be proud of.
Who Made WWE 2K22?
WWE 2K22 is being developed by Visual Concepts, who also developed WWE 2K19 and WWE 2K20. Visual Concepts is a subsidiary of Take-Two Interactive, the same company that owns 2K Games, the publisher of the WWE 2K series.
The Changing Landscape of WWE Games
In just a few short years, we’ve seen the WWE video game landscape change drastically. What was once a one-developer show with THQ is now a two-horse race between WWE 2K and AEW. The ebb and flow of these two companies has been fascinating to watch, with each side claiming the top spot at different points.
WWE 2K22 is the latest release in the long-running series, and it’s clear that developer Visual Concepts is keen on reclaiming their throne. So what sets this game apart from its predecessors? And more importantly, why should you care?
For starters, WWE 2K22 is the first game in the series to feature female created Wrestlers. This is a huge step forward for inclusion in games, and it’s something that many fans have been clamoring for. It’s also worth noting that this year’s game includes an impressive roster of over 200 different wrestlers, which is one of the biggest in any wrestling game to date.
Another big selling point for WWE 2K22 is the fact that it will be the first game in the series to use the new Unreal Engine 5. This means that the game will look better than ever before, with more realistic graphics and animations. It also means that WWE 2K22 will be one of the first games to truly take advantage of next-gen console hardware.
So if you’re looking for a reason to jump back into the world of WWE video games, WWE 2K22 looks like it will be worth your while. With a robust roster, cutting-edge visuals, and a renewed focus on inclusion, there’s a lot to get excited about.